/**
 * 
 */
package com.arx.interactive.data;

/**
 * @author Donald
 */
public class SpellCastData {
	private long	castingspell;	// spell being casted...
	long			duration;
	// char symb[4]; // symbols to draw before casting...
	short			spell_flags;
	short			spell_level;
	long			target;
}
